I created this video with Blender 2.8, rendered with the amazing new Eevee raster render engine. So I can finally say that after months and months of learning I can shade, light, render, rig, animate, do some particles and rigid body sim all in Blender. I love the experience to learn that open source software and I will certainly pursue my switch from 3ds Max to Blender along Houdini and Zbrush. I also came up with the ideas, did the direction and even the Pirate voice myself. I used stock 3D models (just inflated the head a bit for a more cartoony style) and added a few props of my own. I also used stock music.
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